Auto-Rig Pro

by Artell in Scripts and Addons

Item Rating

This item has an average rating of 5 from 85 ratings by the community.

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  • Vavrinec Foltan over 2 years ago

    I'm glad to give five stars. This purchase was worth it.

    • Artell over 2 years ago

      Thanks larry, very appreciated.

  • Latheesh V M over 2 years ago

    A 1000$ worth plugin!! Awesome updates. Customer service is one of a kind A++++++. Thank you, Lucas for making Blender better !!

    • Artell over 2 years ago

      thanks Latheesh!

  • purpleshine over 2 years ago

    Fantastic product, also for mocap and very great support (one of the best I had). Would rate it 6 starts if I could.

    • Artell over 2 years ago

      Thank you!

  • Takayosky over 2 years ago

    Hello Artell

    I started experimenting with the autorig.
    And I discovered that whereas there is head lock function, I can not find where is arm(leg) lock function.
    I need to turn off rotation inheritance from torso to FK arm and legs. Is there a function switch on/ off rotation inheritance?
    I can't animate with rotation inheritance turned on. (need to counter animate and can't keep good arc)
    Please let me now where I can find the switch. Please add it if there is none cuz I want to use this autorig.

    Best
    John

    • Artell over 2 years ago

      Hello Takayovsky, you could have sent a support message instead of rating to discuss it in a better way, only one reply is allowed there.
      You can simply select the c_arm_fk controller and turn off Inherit Rotation in the bone panel:
      https://i.stack.imgur.com/DTHFH.png

  • Coverop over 2 years ago

    This addon does the job. Sometimes It might be confusing but... It's much faster than setting up everything from scratch.

    The flexibility that this addon gives is outstanding.

    • Artell over 2 years ago

      Thanks Coverop, that's appreciated :-)

  • Frank Mees over 2 years ago

    Great addon!

    • Artell over 2 years ago

      Thank you!

  • haroldyk over 2 years ago

    Good add on!
    How to use multiple rigs in one blender file?

    • Artell over 2 years ago

      Thanks for your feedback haroldyk!
      When rigging a character, it's better to use one character per blender file.
      Then merge them into another file by appending all of the objects from this character file(File>Append). Unfortunately Blender 2.78c is buggy on this side and crash when appending, and after many trials there's nothing I can do to prevent this. Hopefully they fixed it in the latest blender build wich you can download here:
      https://builder.blender.org/download/
      So it should be fixed in the next release too, Blender 2.79.
      For further assistance feel free to send a message bly clicking under the red lifebelt 'Create Message' on the right.

  • Ali over 2 years ago

    Thanks for this cool add-on. Saves lots of my time.

    • Artell over 2 years ago

      Thanks Ali!

  • simonjames247 over 2 years ago

    I can't imagine how I will work without this addon. It is time-saver in my opinion.

    • Artell over 2 years ago

      Thank you!

  • dd2009 almost 3 years ago

    Great stuff, well worth the money. saving me bags of time. documentation is ok but did get stuck sometimes. but Artell was there to help me through it.

    • Artell almost 3 years ago

      Thanks dd2009 , glad everything works fine now.

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