Auto-Rig Pro

by Artell in Addons


Item Rating

This item has an average rating of 5 from 310 ratings by the community.

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  • [email protected]
    almost 2 years ago

    Essential!
    This has been a massive boon to my workflow as a solo dev. It saves so much time compared to manually setting up armatures, and with a little touching up, you end up with results that punch far above their weight.
    If you're on the fence, I implore you to go with it. I used to dread rigging, but with every project, I fall in love with rigging a little more, and it's all thanks to this!
    To top it off, the developer's really helpful and responsive too!

    • Artell

      almost 2 years ago

      Thank you for rating!

  • anton
    almost 2 years ago

    Used tis addon for years. One of the most important addon for me as a hobbyist game developer. The simplest way to make any non-rigged character to be rigged for Unreal Engine. It is really very efficient and as simple as I could only imagine. Thanks for the great addon and continuous support (including the new UE5 base mannequen)

    • Artell

      almost 2 years ago

      That's very appreciated, thanks! Good luck with your projects

  • Bryce Edwards
    almost 2 years ago

    Spent all day learning rigging, different types of rigs etc. Lots of bother, stress and heartache. I downloaded this, and I've legit just rigged my character in 4 or 5 steps. Within a minute. Perfection!

    • Artell

      almost 2 years ago

      Thanks for rating!

  • Rob Milliken
    almost 2 years ago

    Saves much time rigging - well worth the $40 USD I initially spent. The optional Voxel Heat Diffuse skinning (sold separately but integrated as an option to this add-on) is a must to prevent headache (in my case, a tie sinking into a suit when my character talked).
    The author assisted too with a texture issue where the images are packed into a Blender file not supported in this version. To fix, according to the author, and I confirmed, do the following: in Blender click File > External Data > Unpack Resources. Fixes it right away. It's nice to see an author of an add on to take the time to help creators troubleshoot annoying issues to the intermediate, not expert, Blender user.

    • Artell

      almost 2 years ago

      Thanks for the rating!

  • Choi Min
    almost 2 years ago

    I'm satisfied that I can go through the rigging very quickly. To ask you one thing, is there a drive that can switch between IK and FK?

    • Artell

      almost 2 years ago

      Thanks for rating Choi Min! Yes the IK-FK switch can be found there:
      http://lucky3d.fr/auto-rig-pro/doc/rig_behaviour_doc.html#arms-and-legs

  • ath0rus
    almost 2 years ago

    So far so good, I love it. only issue is idk how to use it and can't find a good enough tutorial.

    • Artell

      almost 2 years ago

      Hello Ben thanks for your review, did you check the documentation?
      http://lucky3d.fr/auto-rig-pro/doc/
      You can also check the youtube channel:
      https://www.youtube.com/watch?v=dJTo-yllFm4&list=PLqhTo45jZYFsFEyvXYHDm-wrCK9S4jqYp&ab_channel=ArtellBlender

  • yaz fal
    almost 2 years ago

    This is a phenomenal piece of software, as a part time developer I have always struggled with animating in UE4 (and 5) and you have literally provided me with a clean, helpful and intelligently designed solution.
    Thank you so much <3 I look forward to seeing what you build in the future

    • Artell

      almost 2 years ago

      Thanks for the kind words, glad the addon is useful to you!

  • Sascha
    almost 2 years ago

    This is a great tool for getting characters to work within Unreal. With the help of the youtube tutorial I was able to rig my Character and sell it on the marketplace.
    However the ARP-Skeleton exported with the Unreal Option seems to differ from the new Skeleton of Unreal Engine 5 and therefore doesn't work. I was wondering if a UE5 Export option is planned?
    Anyway, great piece of software. 👍

    • Artell

      almost 2 years ago

      Thanks for the review, yes the new UE5 skeletons update is on my sight, I'll look forward to it!

  • SILVIA
    almost 2 years ago

    it gives me a lot of mistakes and doesn't let me perform the ring or the bin, in blender 3.1 and 3.2

    • Artell

      almost 2 years ago

      Please check the documentation:
      http://lucky3d.fr/auto-rig-pro/doc/
      If you need support:
      http://lucky3d.fr/auto-rig-pro/doc/bug_report.html

  • Huang Ke
    almost 2 years ago

    Excellent tool. Currently in blender3.1 the remap function has a bug
    TypeError: bpy_struct: item.attr = val: ARP_OT_retarget.frame_start expected an int type, not float
    location: :-1

    Hope it will be fixed soon

    • Artell

      almost 2 years ago

      Hello Huang Ke, thanks for rating. This error with Blender 3.1 has been fixed in the latest Auto-Rig Pro version.

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Sales 41600+
Customer Ratings 310
Average Rating
Dev Fund Contributor
Published over 7 years ago
Blender Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
License Royalty Free
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