This item has an average rating of 4 from 178 ratings by the community.
53%
16%
8%
9%
17%
exitalterego
about 3 years ago
I've found myself really enjoy using RetopoFlow, as it has taken so many of the headaches out of retopology. It's such an easy, quick system to get to grips with.
However, it isn't perfect (yet). Vertex and line selection could do with some work to allow more intuitive unified selection method. For example, to select a loop you must first use the 'Loops' tool, select the loop, then switch to the tool you wish to actually use (Relax/Tweak/Patches etc). A more unified selection method could improve user efficiency.
The add-on would also be improved if edge loops could be 'marked' as permanent 'boundaries' for masking purposes when using the relax tool. This is a particular niggle of mine when working on hard body sculpts where edge loop position can be particularly important to the overall shape of the model.
Despite these niggles, RetopoFlow gets a hearty thumbs up from me and I'd gladly give it a full 5 stars if a mark boundaries system was implemented!
Peter Arata
over 3 years ago
One of the best retopo tools I've used. I'm excited to see how it continues to improve and evolve over time. Huge quality of life and productivity booster for me. Cheers.
Jeff Lange
over 3 years ago
I love this add-on so much.
Orange Turbine
over 3 years ago
Thanks Jeff!
Mark Lowe
over 3 years ago
I had no problem getting this addon to work as expected. I had been tracing a character for weeks, bought this addon, and was done in a couple of hours. Not only do the cylinder/band tracing tools work quick, but the additional tools of polygon snapping makes the tedious process instant. Love it.
Orange Turbine
over 3 years ago
So glad to hear it, thanks Mark!
dave
over 3 years ago
Doesn't work as expected. When it does work, it's powerful, but it's inconstant. I appreciate the effort of the creators. But this tool feels like a prototype due to the frequent bugs and inconsistent functionality. I do not recommend this tool for retopology.
Orange Turbine
over 3 years ago
Hey Dave, we reached out via email to ask about the bugs and to provide a fix, but haven't heard back. If you have any further issues please let us know right away!
Fwiller
over 3 years ago
I use this tool for every character model I retopologize (the contours tool is a huge time saver), but the stability and performance really prevent me from using it to its fullest extent. Crashes that break the ui of the project file are common, and simple operations like selecting and moving points can be painfully slow. It's not as polished of a product as I would have hoped, and the performance prevents me from using this instead of the vanilla mesh edit mode for most operations, but I think this addon is well worth the money for the time saving tools it provides.
Orange Turbine
over 3 years ago
Thank you for taking the time to review! I'm glad to hear that the tools are time saving. If you have any issues with stability, please let us know right away at [email protected]
Cliff Hansen
over 3 years ago
While I wish this wasn't so expensive, it is worth it. The creators are kind enough to maintain a free version on github, which I was using for some time, but ultimately wanted to purchase it to support it since I have found it so necessary for my work. I've tried so many different solutions for retopology, and I HATE retopology so much, so frankly the high price tag on this addon has been worth it since it does exactly what I need it to do. Retopoflow makes it really easy and is intuitive to use. It takes a tedious chore and gives me full control over it. I wish these features were built into Blender, but since they're not, I'm so glad this addon is available, and due to the powerful features, I do think its high price tag is due to the cost of development, not greedy programmers. (I saw evidence of this in that the programmers leave notes for people using the free version on github or youtube or somewhere where they were helping people get the free version working rather than just sending to buy it!) This is such a key part of the community model of Blender, and makes me happy to know that people who can't afford it are still able to get the powerful features, which is why I wanted to actually purchase it to show my thanks. It's been one of the best purchases I've ever made for Blender, and if you ever sculpt, use external programs like Marvelous Designer, or use a lot of models other people have made (which might come with dreaded triangles...) it's essential!
ZAQraven99
over 3 years ago
What makes it useful for me is the tools (Contours, strokes, tweak, relax, etc). But, I rather use a native blender when the matter like make face, bridge edge loops because the user interface and the hotkeys of Retopoflow feel stiff for me. Overall this tools is excellent.
Nikola Roglic
over 3 years ago
I love this addon for retopology. Makes the tedious work of topo a bit enjoyable.
I find that when you go high with the poly count performance drops but you can hide part of the mesh on regular edit mode and then it performs fine. Also I would love if this add-on had the regular grid-fill feature that blender has, patches are fine but I think grid fill is more flexible. Other then that add-on is great. Keep up the good work !!
최현준
almost 4 years ago
I love retopoflow. Retopoflow is an amazing addon.
However, I'm getting quite annoyed by the bug of which my verticles turn irreversibly invisible in certain conditions. I've sent a short video (about how this bug is shown in the viewport) to your email. I hope this bug get fixed in the next update soon.
Nevertheless, thanks for the awesome addon :).