Human Generator Ultimate

by Oliver J Post in Addons


Item Rating

This item has an average rating of 4 from 126 ratings by the community.

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  • theeb
    over 3 years ago

    Very solid - keeps suprising me with how detailed everything is.

    • Oliver Post

      over 3 years ago

      Thanks for the review, Theeb! Glad to hear you like the add-on!

  • Jason
    over 3 years ago

    Great package over all. Results look great in game engines as well, specifically tested in Unity HDRP (after some material fiddling post-import). Facial rig is very good. A few minor spots I hope can be smoothed over in future versions: I'd love to have alternate meshes that are a bit less dense (~35% fewer polygons could theoretically be perceptually lossless) for game engines. While the facial rig is generally very good, the handles don't always behave predictably, or I don't always know how to move them to get the result I'm after. Maybe just user error. Some of the built-in clothing deforms very strangely around the shoulders in t-pose.

    Broadly speaking, this is a really solid package if you need a very realistic looking human that will be about 80% of the way there. Depending on your usage, especially if you plan to export to a game engine, you'll end up needing to do some work manually like adding eyebrows, eyelashes, and hair cards. Realistically, you'll probably want to also dive in to modeling your own clothes - the star of the package is the actual human base mesh and the high quality materials for the body.

    Again, this would be an absolutely perfect package for my needs if there were a slightly decimated version of the mesh (the head especially is really dense for a game engine), so hopefully that's a possibility.

    • Oliver Post

      over 3 years ago

      Hey Jason,
      Thanks for the review and feedback!

      The main reason we decided to add more resolution in the face is to get high quality face deformations. However, I understand that a total polycount of 25k faces is on the high side for some projects, so we are looking at possibilities for poly reduction that could be applied somewhere in the process of creating a human.

      For the handles of the face rig, did you use them on the default rig or on Rigify. A bugfix release that launched today has fixed an issue where the handles in Rigify could move anywhere instead of just on their active axis.

      For the weird deformation on the shoulders of the T-Pose, if possible, send us a screenshot so we can take a look at this problem.

  • Kletschka
    over 3 years ago

    Unfortunately I can`t recommend this add-on.
    1. it have to less possibilities, character faces etc.
    2. just standard skin colors (a few)
    3. a free tool called "MakeHuman" is much much better and yeah it it free!!!

    • Oliver Post

      over 3 years ago

      Hey Kletschka,
      Sorry to hear you were not satisfied with the add-on.
      May I ask if you tried the V2 update? It improved on many areas you mention in adding a lot of extra customization options and many more skin textures.

      As for MakeHuman you mention. I think that's also a good tool, but quite different from Human Generator in what it aims to do. I recommend people to take a look at both and decide what fits their workflow best.

  • Munyaradzi Feremenga
    over 3 years ago

    I was hesitant to buy it at first, well, I was wrong. This is a good addon, I love it. Hopefully in the future we will get stylized characters.

    • Oliver Post

      over 3 years ago

      Awesome to hear you like the add-on, Munyaradzi! We might do some experiments with stylized characters, but the main focus is on photorealism at the moment

  • Joaquim Berenguer
    over 3 years ago

    Hi great and love it. More hairs and clothes please!!!

    • Oliver Post

      over 3 years ago

      Glad to hear you like the add-on, Joaquim! And yes, we're working on extra content like outfits and hairstyles, stay tuned!

  • Ocean Yeung
    over 3 years ago

    Amazing addon. Would love to be able to randomize all other stuff beside the face too. Like hair, facial. Basically one button to randomize a completely new human.

    • Oliver Post

      over 3 years ago

      Thanks for the review and the feedback, Ocean. We're definitely looking at options to include a single randomize button for the whole human.

  • auria
    over 3 years ago

    I could not install the add on, but they refunded me right away. I would love to try it but it just wont work for me

    • Oliver Post

      over 3 years ago

      Hey Auria,

      We'd have gladly helped you out with installing Human Generator, but it looks like you refunded it 2 hours after messaging our support, so we were not able to reply in time.

      Regards,
      Oliver

  • Ar
    over 3 years ago

    You should give more information of hardware requirement for this addons installation. My PC is 64bit, Intel core i5, CPU 2.5 GHz, RAM 4GB. However, after I install this addon and using it, the blender it was too much slow.

    • Oliver Post

      over 3 years ago

      Thanks for the review and the feedback, Ar!

      In regards to your concern about performance, may I ask if you are experiencing this issue in Eevee (material mode) or in normal shaded mode?

      A computer those specifications should be able to run Human Generator just fine in shaded mode. It is however to be expected to get a bit slow if you're editing the model in Eevee on a computer without a dedicated graphics card, as Eevee is a GPU renderer.

      Another thing that will impact performance is if you turned off the option that automatically hides the particle hair children.

      Regards,
      Oliver

  • Andrea
    over 3 years ago

    Hi there!
    Seems to be a very good add-on, but sadly, after installing, my Blender session continue to crash as soon i click ''generate human''. Also tried to re-install the plug in... i'm on a 2014 iMac with Blender 2.92.0. Hope you can solve this, it's quite expensive...

    • Oliver Post

      over 3 years ago

      Hey Andrea,

      Please send me a direct message via BlenderMarket or an email at [email protected], so I can take a look at the issue you are experiencing.

      Regards,
      Oliver

  • Daffydd Morgan
    over 3 years ago

    Have used Daz for some time now, and as a Linux user I had to dual boot to Windows to do so. Then import back and forth. I was glad to see this plugin - I'm finally able to work within Blender with my figures now. The quality is very close to Daz - certainly comparable. I'm looking forward to the continuing development. Great job guys, and thanks!!!
    Daf

    • Oliver Post

      over 3 years ago

      Thanks for reviewing, Daf! Glad to hear you like the add-on

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Sales 13500+
Customer Ratings 126
Average Rating
Dev Fund Contributor
Published over 3 years ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4
Render Engine Used Cycles, Eevee
Misc Data Rigged
License Royalty Free
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