Human Generator V3

by Oliver J Post in Models


Item Rating

This item has an average rating of 4 from 76 ratings by the community.

70%
14%
12%
3%
3%
  • nathan
    2 days ago

    Crashes My Blender everytime

  • Aengus Patterson
    18 days ago

    Really great addon, I appreciate you guys making this. However, I have one suggestion, that being to add the ability to decrease the detail levels of the humans. This addon is great for creating photo-realistic humans and rendering stuff in blender but I feel like the use cases could go way up if you were able to decrease some of the detail. For example, in real time video game there will never really be a need for that much detail unless somebody is willing to melt their computer. Overall great addon and I'm excited to see further updates.

    • Oliver Post

      17 days ago

      Thanks for the review and the feedback, Angus! We did some tests with lower levels of detail recently and found the performance increase inside Blender negligible and not worth the sacrifice of detail, shading and UV quality. However, for use outside Blender I can totally understand the wish for LODs, so we are definitely keeping it on the table as an option.
  • clifton kirby
    about 1 month ago

    doesn't work with blender 2.80 or blender 2.90. the product crashes every time use it.
    this is not a good product. Keep your money.

    • Oliver Post

      29 days ago

      Hey Clifton, Sorry to hear you've ran into an issue with Human Generator! Could you please contact me, so I can take a look at the issue you are experiencing? Please also let me know what version of HG you are using, at what point you are experiencing a crash, and what operating system you are using. HG won't work with 2.80 indeed, but it definitely should work just fine with any version after 2.83.
  • Andrei Abramenko
    about 1 month ago

    All in all it's a stellar add-on for my concept art needs. What I'd love to see next is a separate library for hands poses. + Maybe some way to combine poses inside the HumGen UI. Cheers!

    • Oliver Post

      about 1 month ago

      Thanks for reviewing, Andrei! Also, thanks for the suggestions! May I ask, what exactly do you mean by combining poses? Do you mean combining them on a timeline/different keyframes or combining for example a leg pose with an arms pose into one single pose?
  • Brihgl
    about 2 months ago

    This is really good tool but is not really as useful as I hoped. Great looking humans! However a few more hair styles would be good - like "short back and sides" style for caucasion males - see very film from 1920 to 1960 - with option to "shaggify" it into the 70's. (there are similar styles but you don't seem to be able to get it right with the settings - I will have to learn to customise). However the biggest let down for me was the fact that almost all clothing is incredibly skin tight. This immediately makes every human look unrealistic - for anything other than a group of dance performers! I can unserstand that the armature weighting for baggier clothes might be more complex to get right - but perhaps just make it clear that the wieghting may need more manual adjustment, the baggier the fit?
    I wanted a character in a short sleeved shirt and thought I could easily cut the arms off the long sleeved shirt - but of course the whole arm dissappears so I might have tried grafting the shirt onto another body - but the shirt was too tight in the first place - so I'll have to do it manually. So I'm not sure if I'll get much use out of this until the libraries expand quite a bit... but i've only played with this tool for a few hours, so only time will tell.

    • Oliver Post

      about 2 months ago

      Thanks for the feedback, Brihgl! We are currently not planning on adding hairstyles from other eras, as our main focus is on contemporary humans. As for most of our clothing being slim fit, this is mainly because we want to support a large range of body proportions and for baggier clothes to work with this one would need to add a layer of cloth simulation on top, which would slow the process down a lot (for example a baggy hoodie might be very baggy on a skinny person, but more tight on a bigger person). As for the arm disappearing underneath clothing, this is just a mask. You can remove the mask modifier from the modifier list and the arm will be back again. Let me know if you have any further questions!
  • Jake Perl
    about 2 months ago

    Very intuitive UI - just a blast to play with, and the results look really great, although they could use a bit more geometry around the ears. I'm going to be using this a lot!

    • Oliver Post

      about 2 months ago

      Thanks for reviewing, Jake! I will forward your suggestion about the ear geometry to Alex.
  • elEleni
    about 2 months ago

    I give 5 stars firstly because of the characters' realism and the great potentials this add-on has, but also because it grows very closely to most of the community's needs and it grows very fast. Just join them at their Discord channel. Follow the progress and contribute with your own suggestions.

    Thank you!

    • Oliver Post

      about 2 months ago

      Thanks for taking the time to leave a review, elEleni! I'm very glad to hear you like the add-on and like the way we are developing it based on feedback in the Discord!
  • matswk
    2 months ago

    I am very happy with my purchase. The plugin is excellent.
    The stability is excellent, the result is superb, the interface is easy: a great product.

    • Oliver Post

      2 months ago

      Thank you for the rating and the feedback, Matswk! We're happy to hear you are satisfied with your purchase!
  • Joseph Jean Rolland DubĂ©
    3 months ago

    I love this addon, thank you so much. I have a newbie problem howerver: for female characters, I can't render eyelashes. On a MacBook Pro M1... thanks!

    • Oliver Post

      3 months ago

      Thanks for taking the time to write a review, Joseph! As for your question: This is a small bug in the current version, where the female eyelashes are set to be hidden in renders by default. It will be fixed in the next version, in the meantime you can go into the particle menu and unhide the eyelashes with the small render icon next to the name. Hope this helps, if you have any further questions please let me know!
  • Jonathan
    4 months ago

    Thank you for this add-on!

    • Oliver Post

      4 months ago

      Glad to hear you like it, Jonathan!

Purchase this item to leave a review!

Choose a product version:

Sales 5000+
Customer Ratings 76
Average Rating
Dev Fund Contributor
Published 10 months ago
Software Version 2.83, 2.9, 2.91, 2.92, 2.93, 3.0
Render Engine Used cycles, eevee
Misc Data rigged
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message