Animation Layers

by Tal Hershko in Scripts and Addons

Item Rating

This item has an average rating of 5 from 25 ratings by the community.

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  • Crystal 3 months ago

    I actually deliberately stopped doing my project to spare a few moments to rate this tool as FANTASTIC! I've been using it steadily for the last month, gaining skill and confidence. I can't and won't work without it - enhanced all my animation outcomes, eased my anxiety with messed up animations. Dons my Superwoman cape and gets back to work (aka play), lol. Thank you bunches - very highly recommended!!

  • Monro 3 months ago

    I can't imagine doing anything without this now.

  • Sean Dunn 3 months ago

    In general this is a great plugin. Two things that I didn't like though:
    * Smart baking does not preserve original animation. There are errors in its analysis that can be seen in the final bake.
    * It only works on bones, and not general object animation. Not a big deal, though.

    • Tal Hershko 3 months ago

      Thanks for the feedback and review.
      *Smart bake preserve keyframe values and handle types, however it still doesn't preserve handle values. If you finalize an animation and need precision, then it's better to use normal bake
      *Smart bake should also work with objects.
      If you run into any issues, then please feel free to report me about it.

    • Tal Hershko 3 months ago

      Thanks for the feedback and review.
      *Smart bake preserve keyframe values and handle types, however it still doesn't preserve handle values. If you finalize an animation and need precision, then it's better to use normal bake
      *Smart bake should also work with objects.
      If you run into any issues, then please feel free to report me about it.

  • Aaron Williams 4 months ago

    For me, it just works. I was so relieved to find this add on for editing mocap animations. Five minutes into using the addon the $25 felt totally worth it.

  • JH 5 months ago

    The only addon I've purchased and it's been clean and easy to use. I don't use it atop anything other than basic keyframing and it's just what I wanted out of the system.
    There are some minor grievances, merging layers seems to add keyframes in every frame which can make the graph editor overly complicated without cleanup, but merging is rarely necessary.
    Good addon, should really be what Blender ships with by default.

    • Tal Hershko 5 months ago

      Thanks for the review and feedback. If you want to keep your overall keyframe count, then you can merge with smart bake. However if you need 100% bake percision then baking on every frame is still more precise.
      I will also add more baking options and other features in the near future. Make sure that you are currently using version 1.7 or above to be able to get automatic updates.

  • abedd 5 months ago

    There is a big room for improvements, and I truly appreciate the honesty of the creator cause he did mention that the body part may get obliterated. But the problem is that this happened to me right off the bat, and using the Replace blend as suggested by the creator did not solve the problem, I had to use Subtract and work my way in reverse to get an animation done. I can't give it less than 4 cause this addon is a true breakthrough, but 4 star is a fair rating IMO.

    • Tal Hershko 5 months ago

      Hi Abedd, thanks for the honest review. There was indeed a scale issue / bug when changing the action of the base / replace layer in all the last versions. Please check the current update - V1.67 It should be now solved. If you still run into issues, then feel free to let me know.
      I will hopefully also try to implement cgcookie's auto update module as soon as I have a chance, so you can all keep getting updated.

  • Mark Burrows 6 months ago

    This is a brilliant addon, I just couldn't find my way with the NLA and it did a lot of things "unexpectedly". Now I can work on animations in more focused chunks keeping it all more organized and easier to follow. The developer was super helpful when I found some things that didn't work right for me which I think were related more to my particular file than normal bugs but he's worked through them and resolved the issues - can't say fairer than that.

  • Bad Monk 6 months ago

    Thank you for an amazing add on. This is awesome. Fantastic to clean up mo cap animations. 👍👍👍

  • Anne Draaisma 6 months ago

    Great add-on. Works wonderfully for cleaning up motion capture animation.

  • Hyaline 6 months ago

    This looks awesome addon,
    But I had to give up adapting this addon to my workflow.

    Almost of actions that I made have tons of keyframes of constraints settings.
    In addition, my rig has many custom properties made in addon that I made.
    Maybe these are causing the problem. When I turn on the Animation layers, and add action that I made, my character get something like scale problem. Yes. my character puffs up like a balloon.

    To use Animation Layers, I have to abandon my workflow that I was making, and I have to remake my animations. This makes me painful.

    • Tal Hershko 6 months ago

      Hi, I'm sorry to hear that. If you add actions that were not originally created in an additive layer then you need to change the layer's blendmode to "Replace". The character explodes because the scale is also being added on top of the previous layers. If you still want to use it as an additive layer then you could also try to delete the scale keyframes from the additive layer

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