Animation Layers

by Tal Hershko in Scripts and Addons

Edit your animation or mocap data quickly using a standard animation layers UI and workflow directly in your 3D viewport.

Animation Layers is an addon that simplifies the work with the NLA Editor into a standard animation layers workflow. You can quickly create, select and edit each layer without the need to go into NLA's tweak mode, and always seeing the end result while working on any layer.
Add or Remove Layers quickly, or control their Influence using NLA's "Mute, Influence, Solo and its Blending modes" options.
When you are happy with your animation, you can always merge down your layers, which would bake all the layers from your current selected layer down to the Base layer.
If you want to keep the same amount of the overall keyframes after baking, then you can also use the smart bake option.

NEW UPDATES Animation Layers V1.8.3 with NEW FEATURES 

View and Edit Multiple Layers keyframes in the timeline and dopesheet. Choose the type of their visibilty. Exclude layers using lock or mute.

CGCookie's Auto Updater - is now implemented! Keep getting all the recent updates.

Apply Cyclic FCurves - to selected bones. If you already have other modifiers applied, then it will still keep the modifiers and add cyclic Fcurves to them.

A new improved UI, Lots of bug fixing, more options such as locking, duplicating layers and selecting the actions directly in the panel.
There is a better integration with the NLA editor. It is not disabled anymore and you can now use it while working with the animation layers addon.

Support Animation layers addon, and keep getting its updates

Reseting a pose and loading new actions automatically from the action editor

The Adventures of LollypopMan reviewing Animation Layers addon

Animation Layers V0.5 update
A lot of Fixes, and It is now possible to use "Smart bake" with "Merge Fcurve modifiers" for cyclic Fcurves. Smart bake also restores the previous interpolations and handles types.