The original sacher cake from the hotel-sacher-vienna is a symbol of luxury and high quality cuisine.
Thick chocolate dough, fresh apricot jam and covered in a creamy layer of chocolate.
This cake asset is perfectly placed in luxury interior designs or architecture visualisations.
Or if you want to get into node setups there are some useful nodetrees coming with this scene also.
detailed nodesetups allow for great closeups.
Combined Modifiers allow for procedural high detail for the dough.
Since no textures are used for the cake, plate, napkin or table,
you wont meet a pixelresolution limit, no matter how close and sharp you render the scene.
|All Objects and materials are
labeled, so you can append
them into other scenes at ease.
|a special nodegroup is adding
the spectral colors of light to the wood texture
This cake's material is strongly depending on subsurface scattering.
This scene lets you explore ways to achieve a realistic and appealing foodshot result.
If you like this, have a look at my other products including:
About the Creator:
I am 3D artist in the advertising & television industry for 25 years.
While working on projects and teaching animation at design college since 1998, i studied physics at the university of vienna.
That equipped me with a solid toolset of math to use in 3D workflows.
I started programming Blender addons and noding vector operations into shaders around 2012.
I love how Blender and Cycles offer a lot of opportunities to speed up rendering and fake depth into surfaces in many ways.
|Dev Fund Contributor|
|Published||9 months ago|
|Blender Version||2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2|
|Render Engine Used||cycles, eevee|
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