The professional and powerful scattering tool we all want in Blender, including the right features that turn the creative process into a prowess. In order to streamline your workflow, we created the Scattering Presets ; you can count on them to achieve more in one click then easily adjust the result inside our efficient tweaking area.
The elemental power of Scatter takes the form of well-balanced, premade ecosystems that embrace specific atmospheres. We proudly call them “Biomes”. It is like magic: select the Biome that fits with the mood of your project and build outstanding scenes in a matter of seconds.
Shaping a terrain with precision is a key focus, therefore we decided to craft a non-destructive, powerful Mask Workflow: you can now influence specific areas of your terrain. Add as many masks as you want, navigate through them like modifiers, tweak them without losing any data ; let’s start masking.
Scatter wants you to deliver at your best: Lodify (the LOD system we provide for free here) allows you to save critical resources by managing polycounts easily. Scatter is equipped with various security features that will prevent your computer from crashing, in addition to that, Scatter provides masks to display particles only where it's visible.
Select any assets you'd like, choose your distribution preset and just click on "Scatter". Who told you that Scattering was difficult?
Only one click is enough to make a complex ecosystem of different premade particle systems with the Scatter Biome library. Creating lawns in blender has never been that easy!
With Lodify, you can create multiple levels of detail (or proxies) for your meshes that will dynamically change from render to viewport. Extremely important for optimizing your viewport speed.
With Scatter you can adjust your parameters and clustering pattern extremely easily, giving you an infinite amount of variation to play with.
Create only one painting layer mask that you can assign to multiple particle systems at the same time! The influence can also be reversed at will.
The altitude mask will highlight area depending on your terrain elevation. Would you like to avoid vegetation on mountain tops or submarine area ? no problem !
Non-destructive particle distribution from your terrain slope is just a must-have. That's why we bring it within Scatter vertex-group mask workflow.
The curvature mask will highlight concave or convex areas for your distribution. Creating a complex good looking landscape with Scatter is a breeze.
One of the most exotic masks Scatter has to offer! Trees and plants typically grow where the sun shine, the slope orientation mask will target slope facing the desired orientation.