Hull Texture And Examples
A versatile, reusable base texture for creating irregular plating effects. The texture/node group also comes with some example files in both Eevee and Cycles.
In the past it has been difficult to find a procedural texture that can create effective plating patterns.
I have therefore created my own Blender node group with a set of sample files to get you started, such as:
A Borg cube using cycles displacement:
Basic city using cycles displacement:
...and other simple examples:
As a Blender Node Group it can be installed as part of Blender whenever you create a new project.
Any Questions?
Do not hesitate to get in touch with me if you have a question, a new feature suggestion, or an image you'd like to share. You can contact me through this website or by my Twitter page.
Updates
- I have added a new 'size' parameter to the node so you can quickly change the size of the texture without having to alter the vector input:
Sales | 500+ |
Customer Ratings | 4 |
Average Rating | |
Dev Fund Contributor | |
Published | over 2 years ago |
Software Version | 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2 |
Length | 0 |
License | Royalty Free |

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