The difference is in the controls:
In version 2.0 you have a panel for total material control and easy glass
(easy glass is not based on image texture)
In the Lite version you have control only for adding and removing materials with the box material list inside at the object easy glass is not inside
We think that time is money, and if you take "even 5 minutes" to make a material (calculating that in a scene there can be hundreds), if you have to repeat this action every day 5 minutes X 10 times a day X 1 month = Time is money
I think there are passionate artists who are great at creating materials! Some, on the other hand, have perhaps not understood how to do it, and would immediately like to have ready-to-use materials to put on their model.
Yes, have bug report to my mail.
We are very active in reporting, we usually move very quickly.
Absolutely yes, just write to me.
- For Blender 2.8 it's necessary because blender 2.8 is still in beta and the developers are changing the API code in the latest updates
- Many problems are solved.
- It's free!
- Extreme PBR is constantly evolving.
People who bought the first version now have 2.0 without having paid anything more