Driver-Rig: Shape Keys To Bones
Indeed you can - https://blendermarket.com/products/driver-rig-msk-bundle
Naturally you'd generate more and more shape keys and things could get disorganized, for which Shape Key Collections offers the solution with a folder management system - https://blendermarket.com/products/shape-key-collections
Master Shape Keys can separate a shape key, in Blender, into multiple individual shape keys. It also can merge or group them together, making things easier to manage. So go ahead and seperate both sides of a character's lips, eyebrows, cheekbones and anything else for further expression and control - https://blendermarket.com/products/master-shape-keys
Please un-zip the archive and install the .py script.
Use this 20 sec guide - https://youtu.be/wOv4oHO5Kqg
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