Driver Exporter - Object Shape Keys

by Inlet in Addons

Can I get Driver-Rig and Master Shape Keys as a bundle for a better price?

Oh, of course you can (also has Driver Exporter) -

What exactly am I converting to shape keys?

You're converting drivers from the armature into shape keys that control the targeted object and no longer its armature. This allows for the easy transfer of animation data directly to Unreal or Unity without having to fiddle with drivers in those engines and trying to make things work out perfectly, or work at all

How do I activate an addon?

Use this 20 sec guide -

The .zip doesn't install in Blender

Please un-zip the archive and install the .py script.

Is there another tool that can extend what I can do with shape keys?

Master Shape Keys can separate a shape key, in Blender, into multiple individual shape keys. It also can merge or group them together, making things easier to manage. So go ahead and seperate both sides of a character's lips, eyebrows, cheekbones and anything else for further expression and control -

Is there an addon that can organize my shape keys in folders?

Naturally you'd generate more and more shape keys and things could get disorganized, for which Shape Key Collections offers the solution with a folder management system -

Dev Fund Contributor
Published 4 months ago
Blender Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
License GPL
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