Distribute Objects Addon
Distribute Objects Installation
Installation procedure:
- To install download the file named
Addon_DPFR_DistributeObjects_#_##
.zip
and save it to a convenient location.
- Do not extract the archive. Under Blender got to the Edit menu and open Preferences > Extensions.
- On top right of the header, press the dropdown button with a small down arrow and choose the option Install from Disk... .
- Browse
to the location where you saved the downloaded file in step 1 (like say the
Downloads folder of the operating system), and double-click the
.zip
file to install it. - After installation the addon name will be visible in the list. Enable it with the check box to the left if it is not archive.
If you don't have Autosave Preferences enabled press the Save Preferences button on the bottom left, if you want the addon to remain available for future sessions by default as well.
Distribute Objects Usage
Usage
To use the addon just select a portion of objects in the 3D View, then go to the 3D View header menu under Object > Transform > Distribute.
Parameters
Adjust settings as desired in the operator properties panel to the bottom left.
Star Point
The Start Point defines the place in the scene where objects will start to be arrayed at. Options include the
- 3D Cursor (default)
- Active Object, or
-
World Origin (Scene
[0,0,0]
).
Sorting
Sort optional sorting for selected objects.
Can be left Unsorted (default), will use whatever order Blender internally defines (often object creation order), Sort by Name will make similarly named objects be placed together, Random will generate a new randomized order every time you pick it as an option, or by current X,Y or Z position in the scene, if you had already sorted them roughly beforehand.
All relevant methods have a counterpart reversed option to obtain the exact opposite order.
Spacing
Spacing X, Y and Z adjusts the spacing between each object for each of the axis.
Count
Count X and Y and Z limits the number of objects in each direction, forcing to start populating a new row or column after the limit is reached.
Maximum Distance
Maximum X and Y another type of limit defined by distance, after reaching defined distance a new row or column will be populated.
Axis
The addon works by default by distributing along X then Y then Z axis in this specific order by default. To stack objects exclusively on the Y or Z axis limit the count or distance of the previous axis to 1 or 0 respectively.
If you only want to distribute along the Y axis you can do so by limiting the count on the X axis to 1, so it wraps immediately and starts stacking along Y then Z instead.
If you want to stack on Z axis limit both X and Y to the count of 1.
Otherwise there is an Axis option which specifies in which order the axis should be populated, XYZ
, XZY
, YXZ
, YZX
, ZXY
, ZYX
.
XYZ
XZY
YXZ
YZX
ZXY
ZYX
Sales | 400+ |
Customer Ratings | 8 |
Average Rating | |
Dev Fund Contributor | |
Published | over 4 years ago |
Blender Version | 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8 |
License | GPL |
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