Ultimate Clay Shader (Eevee & Cycles)

by DoubleGum in Materials, Shaders, Textures

My Blender version doesn't have Eevee, what should I do?

Download an experimental 2.8 build from builder.blender.org/download/

Is this compatible with Cycles and/or Eevee ?

Yes, Clay D'oh is is compatible with both Cycles and Eevee rendering engines.

The textures look weird (stretched or squished) on my model, what should I do?

You need to apply scale.
Select model. Hit 'Ctrl+A'. Select 'Scale'.

Do I need to UV unwrap my models to use this shader?

No, the shader uses 'object' texture coordinates, thus, you need not worry about UVs.

Is the teapot scene included in the .blend file?

Yes, with the studio setup. :)

Is this a procedural shader?

Yes, mostly. Everything except the fingerprints is procedural.