Clay D'oh ! A Procedural Shader (Blender Cycles)

by DoubleGum in Materials, Shaders, Textures

WHAT'S INSIDE ?


An easy-to-use shader for Blender Cycles that will definitely bring your models to life!

Includes the Teapot scene, Studio Setup and most importantly, the Clay Do'h shader.

The node is simple and flexible, create all kinds of clay in no time. :)


  • CUSTOMIZE EASILY

  • NO UV UNWRAPPING NEEDED

  • HAVE FUN


FREE UPDATES NEXT!


  • EEVEE update soon. Get ready for real-time clay!
  • More geometry features like 'Pointiness' being added. 
  • Bug fixes, recommendations by you folks.


With your help and feedback, I hope to keep on improving this shader. :)

You can import this material in your scene by going to File>Append and then selecting the material from the downloaded .blend file. Simple, right?

Hope it help make your models look even more epic, I would love to see your projects!
Have fun and keep blending. :)

This shader looks weird on my model, what should I do?

You need to apply scale.
Select model. Hit 'Ctrl+A'. Select 'Scale'.

Do I need to UV unwrap my models to use this shader?

No, the shader uses 'object' texture coordinates, thus, you need not worry about UVs.

Is the teapot scene included in the .blend file?

Yes, with the studio setup. :)

Is this a procedural shader?

Yes, totally.

Item Rating

This item has an average rating of 5 from 1 ratings by the community.

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  • Oleg about 9 hours ago

    Easy to use! Who likes Neverhood - will understand! :D

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