Bcs: Geometry Nodes For Blender 3.3+

by Canopy Games in Training

Beginner Geometry Nodes For Blender 3.3+

Geometry Nodes is a visual scripting tool inside Blender that allows for more complex and responsive workflows. In Blender 3.0, a new fields system was introduced and now that it's had time to mature, we've updated our Geometry Nodes course for Blender 3.3 LTS.

By the end of this new course with Erin, you’ll have learnt all the basics of navigating this system and be able to create an entire scene- all animated within a single node tree.

In this course you will learn:

  • All the basics of the new geometry nodes system in Blender 3.3
  • How to use the node graph and spreadsheet editor with specific shortcuts
  • Understand the specifics of the fields system
  • How to create geometry and apply materials directly with nodes
  • How to do displacement, scattering, animation and more...

Want to learn more?

Our Other Courses

Advanced Geometry Nodes for Blender 3.3+

Making Procedural Weapons In Blender 3

Procedural Materials In Blender

Modelling With Blender

Make Game Assets Easily And Export To Any Game Engine

Illustrating With The Grease Pencil

Your Instructor - Erindale Woodford

Erin is awesome, and you can be too!

In 2009, Erin made their first Blender tutorial about bump maps in Blender 2.49b. While a lot has changed in Blender over the last decade, interest in sharing the wonder that is this 3D software has not. Blender has gone from strength to strength and it’s so exciting witnessing this new chapter of Geometry Nodes!

They are fascinated with procedural workflows, whether that's in shaders, or modelling with Geometry Nodes or Sverchok, or even outside Blender with Houdini and Grasshopper.

More recently, a foray into scripting with Python and C#. They find the ability to have truly interconnected and reactive systems very exciting, especially coming from a background of build environment as a qualified Cabinet Maker and Interior Designer.

As well as teaching here at Canopy Games, they as work as a Senior Procedural Artist at Unity Technologies helping to build the future of real-time 3D creation.

This Course Has Closed Captions

We want our courses to be as accessible as possible.

Unlike AI systems which generated mismatched or incorrect captions, our Closed Captions are manually created to ensure they accurately reflect the content in our lectures.

Sales 60+
Customer Ratings 1
Average Rating
Dev Fund Contributor
Published about 1 month ago
Blender Version 3.3
License Royalty Free
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Tags: bcon22, bfcm22