Item Rating

This item has an average rating of 4 from 48 ratings by the community.

55%
15%
11%
3%
19%
  • George-Florin Necula
    about 1 month ago

    Hi guys,
    I will make it short and say what in y opinion are pros and cons:
    Pros:
    - Baking multiple objects or sets of objects at once!
    - Job management system that allows different settings for different objects or sets of objects. In my job this is crucial, since time matters. Baking some objects at 1k others at 4k saves time.
    - Auto UV option. Otherwise, if you have multiple UV's on an object you can select the baking set for each object.
    - Nice Cycles integration.
    Cons:
    - Minimalist status/log. Could you guys add some sort of progress? (At least the current number of passes rendered/baked for each object)
    - If this is not too much, is there a possibility to display a warning for overlapping UV's in some objects? I realize this is not so easy... so if this can't be done:
    - The option to stop and create eevee scene when the baker encounters such an object? In the current setup, cancel means cancel all of the progress, this is a bit frustrating when baking 50 objects and the error is somewhere at 90% :D

  • Michael Falanga
    4 months ago

    PLEASE READ

    I never give bad reviews, so trust in this one.

    If you are looking for a baking tool, though this can bake it's likely not what you want. Get "Simply Bake" it does everything you'd want out of a baking tool.

    BakeTool on the other hand runs into many errors,
    -randomly it just won't work.
    -the different bake modes conflict with each other, so you can't just leave stuff set up in one mode and then use the other.
    -it won't bake image texture layouts out of the box, you have to add a UV Map node to the vector of every image you use.
    -it doesn't name your output the type of map they are such as Normal, Diffuse, Roughness
    -and the High to low poly bake just was a hassle more than need be.

    BAD SUPPORT
    The "Simply Bake" dev will get back to you even if it's just to complement him.
    BakeTool on the other hand literally just sent me a link to their troubleshooting page that I already saw and then ghosted me. (and if they reply to this review saying they got back me its because I left this review)

    And I understand it's not great to talk about other products on a product page, but these two tools aim to do the same thing, and if it were me I wish someone told me which one to buy first.

    • Cogumelo Softworks

      4 months ago

      Hi Michael. We prompted a reply to your first message but see that we don't provide support during weekends, we have a life too. After that, you said that your problem was already fixed so we trust you about that. Please feel free to contact us anytime for any other doubts.
  • stevenlstarr
    5 months ago

    This is the second bake plugin that I have purchased on Blender Market. I should have purchased this one to start. This is an amazing addon.

  • kaoz
    8 months ago

    This is a great addon, just 2 things: would be great have in the list of the object to bake something to deselect so if something didn't bake good you can select just one to replace the one bad... second thing.. if i check the AA for 2x or 4x the job never finish (even if the texture is saved in the hd).
    thanks again for this great addon!

  • paola
    9 months ago

    The interface of the add-on is supper simple. I wish there would be a bit more documentation or more guides of steps to take, but if you have any questions, the team behind the tool is super responsive and they will answer them quite fast.
    The tool does what blender can do but it makes the tedious process super easy.

  • JB
    11 months ago

    Works exactly as advertised and like a charm on top of that. The amount of time saved even for small projects is worth every cent.

  • SHK
    about 1 year ago

    No more updates? It's so buggy.

    • Cogumelo Softworks

      about 1 year ago

      It's on full development for blender 3.0 If you have any bugs please contact us and we will be glad to help
  • Fairplex
    about 1 year ago

    The best addon I could have found for lightmaps, but it would be perfect if RGBM was supported + denoiser (optix or oidin)

    • Cogumelo Softworks

      about 1 year ago

      It's a limitation in blender bake system not exactly baketool. Once the denoise is enable in the bake it will automatically be working in baketool also.
  • leeseungju
    about 1 year ago

    Works Great with blender 2.93

    • Cogumelo Softworks

      about 1 year ago

      Thanks!
  • Paul Euvrard
    about 1 year ago

    I'm with Pete here
    I also could not get it to work on 2.91, 2.92, 2.93
    tried contacting the creator of the product for help but no luck
    hope it is not too late for a refund

    Paul

    • Cogumelo Softworks

      about 1 year ago

      Hi Paul. The latest version is fully compatible with blender 2.93. We answered you inbox.

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Sales 3400+
Customer Ratings 48
Average Rating
Dev Fund Contributor
Published over 8 years ago
Blender Version 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2
License GPL
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