Auto-Rig Pro: Quick Rig

by Artell in Addons


Item Rating

This item has an average rating of 5 from 22 ratings by the community.

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  • Alejandro Martinez
    over 2 years ago

    Fantastic Add-on, It's been really useful and worth the price IMO, working with models from different engines and softwares has never been so easy in blender thanks to this.
    If there's a little bit of feedback I could give (and if I'm not missing it by any chance) is that if there could be a way to preserve the original Autorigpro facerig in a bone layer or something as an option, it would be perfect. Just to avoid having to create my own face rig for each conversion, since I could either just rename my default face bones to match ARP ones or just parent the original face bones to the ARP ones to make things so much smoother since ARP lips and eyelid rigs are the best I've seen. Thanks again for this amazing tool.

    • Artell

      over 2 years ago

      Thanks for the feedback!

  • Ethan
    over 2 years ago

    Fantastic Addon, really allows for consistent and great rigging.

    • Artell

      over 2 years ago

      Thanks for rating, very appreciated.

  • JaffaDave
    over 2 years ago

    A fantastic add-on, makes my life easy to auto-rig my CC3 characters fast and simple.

    • Artell

      over 2 years ago

      Thanks for rating! Happy blending :)

  • Joe Smith
    almost 3 years ago

    This is a very good plugin. One question: How can I use quick rig (DAZ preset) together with the smart facial bones setup?

    • Artell

      over 2 years ago

      Hello Joe, thanks for the feedback! Auto-Rig Pro Smart now includes a setting for Facial bones only. You can download the latest version from your Orders page:
      https://blendermarket.com/account/orders

  • Asep Saepudin
    almost 3 years ago

    Its super great addons. Easy to use and super fast.
    But it will be better if we can keep the sources rig structure naming for deformed bones. So when exported to game engine like Unity, it can share same avatar with previous rig structure.

    • Artell

      almost 3 years ago

      Thanks!
      I absolutely agree. I plan to add a second rig generation method to allow this.

  • Simon Lehmann
    about 3 years ago

    A great tool to rig quickly and very precisely. Absolutely recommended.
    I had a problem with the preset for CC3 and Lucas solved it quickly and easily. This is called a competent, super-oriented customer service. Thanks so much for this tool!

    • Artell

      almost 3 years ago

      Thanks for the review!

  • Leonardo Miranda
    about 3 years ago

    And here this guy just saved my life once again, I got a job the guy goes "here you go, my rig, is fully functional! you can animate with this." Me: "Oh great, you save me a lot of work" I receive a broken ue4 skeleton... fastforward to now and in 5 clicks I got a fully functioning rig to work with. Whatever this guy will make from here, I'll be there buying all the stuff.

    • Artell

      almost 3 years ago

      Glad this was helpful! Thanks for the review :)

  • Mark Burrows
    about 3 years ago

    ARP is great, rigging something from scratch is made so much easier. The additional addon I bought on launch and it was handy but hadn't really tested it fully until the DAZ preset came out. This opens up a world of possibilities to me now...

    I bought ARP so I could rig (among other things), DAZ models and have a consistent rig across my own and imported models. From a workflow perspective, in DAZ I can quickly tweak different body shapes and builds to vary a character etc. I'd then import into blender and delete the bones, starting from scratch so I had a functional animation ready rig. Weight painting and tweaking still took a long time though and tbh, I was still tweaking the weights weeks into the project. It's not my favorite bit, it's an art unto itself.

    Now though, using Quick Rig and converting a DAZ character to an ARP rig you get to keep all the weight painting work they put in. It's a bigger jump than the time saved in rigging manually and for that I'm buying an extra one to say thanks.

    Wishlist stuff - a similar one click type function to also convert the facial rigging (actually the DAZ bones left in for mouth and around the eyes are mostly fine for tweaking) but it would be nice to get the eyes and look-at-controller sorted and the mouth out of the box. As it stands, I can probably setup most of the facial rigging given some experimentation but it won't match the ARP rig controllers I like unless I can find a way to get it to generate or copy those bones shapes from another rig.

    Anyway, I just wanted to say thanks, this is one of those addons that transforms your usage. Also the developer is really friendly and helpful as others have also found.

    • Artell

      about 3 years ago

      Thanks for the great review! Good luck with your projects and happy blending :-)

  • jourdan biziou
    over 3 years ago

    Terrific !!,, this is such a HUGE time saver as I am using Character creator for my characters. Quick rig gets me a great working rig in minutes !! awesome :)

    • Artell

      over 3 years ago

      Thanks, glad you enjoy it!

  • Carlos Barreto
    over 3 years ago

    Amazing plugin and amazing developer.
    I had a problem, and talking to the developer I could solve the issue very easily.

    • Artell

      over 3 years ago

      Thanks Carlos!

Purchase this item to leave a review!

Sales 5500+
Customer Ratings 22
Average Rating
Published over 3 years ago
Blender Version 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
License GPL
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