Futuristic Kit

by gr8effect in Models

270 Objects for all your futuristic needs!

(22/07/19) UPDATE: Object count now at 270!

(26/05/19) BIG UPDATE: Object count now at 255!

(16/05/19) BIG UPDATE: Object count now at 230+ Thinking about adding some simple-r objects ideal for kitbashing or adding more highpoly ones cause the one I've put together on layer two must feel so lonely! What do you think? More will be added on layer one too.

(02/05/19) BIG UPDATE: Object count now at 200+ Two scenes using FUTURISTIC KIT objects are added. They're for 2.80 and can be rendered using EEVEE.

(05/04/19) Object count now at 170!

(13/09/17) Object count now up to 150! Check the second layer for a small surprise. A new set? Keep supporting the collection to make it happen!

(16/03/17) REBOOT: The complex scenes are gone. This is all about the objects! 40 more objects are in the collection bringing the count up to 145!

FUTURISTIC KIT is a futuristic object collection that was primary build for helping me with the daily scenes over at graphicsdaily.blogspot.com but seemed like a good idea to make it available to others too. 255 objects in a single blend file ideal for your futuristic/ science fiction projects.

The objects have clean topologies, everything is named properly and use simple cycles materials. Drag and drop objects, all are single mesh, easy to import to your scenes and combine with each other.

Crash tested on a daily basis!

These are objects made by me, initially for personal use. When putting FUTURISTIC KIT together my main concern was to build a set of objects I could easily use and combine to build futuristic objects and render cool images. That's why I consider this file to be more of a kit, not just a collection.


1) 270 objects included!

2) Made with Blender for Blender :)

3) Single mesh objects, easy to import in your scenes.

4) Modifiers (whenever used) are not applied, objects are easy to modify and mix.

5) Clean topologies. Tried my best to avoid triangles and N gons.

6) Good polycount. 270 objects @ 815K faces. (Subdiv. Surfaces set to Viewport: 1) 

Two 2.80 (EEVEE) scenes added!