Quick and Easy way to create Vertex Group
Add Selected Vertex to Vertex Group in just a few clicks.
You can also add (or reassign weight) or remove vertex from vertex group.
If you prefer to "Reassign Vertex Group", you can do that as well. this way, the vertex group is emptied and assign the selected vertex.
Hide/Unhide and Select/Deselect
You can use this add-on to hide, unhide, select or deselect mesh without changing the active vertex group. This means, you can unhide specific mesh as you like without unhide all.
It is also possible to hide and unhide mesh in object mode, the way it works is by adding a mask modifier with the specific vertex group assigned.
Join Mesh as Vertex Group
You can join mesh as Vertex Group, the joined vertex group will be using the object's name
Loose Mesh to Vertex Group
You can Create Vertex group from loose mesh.
Remove Empty Group
You can remove all empty group in just one click.
Separate and Separate All
You can Separate part of the mesh with vertex group, the separated object will be using the vertex group name.
Separate all will separate all vertex group in one click
|Dev Fund Contributor|
|Published||over 2 years ago|
|Blender Version||2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2|
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