Generate unlimited variations of all planets in the solar system, with fully customizable colors, cloud shape/cover, city lights, and much more - no texture images required!




New Earth material with 'W' parameter for cloud animation

New Jupiter material with 'W' parameter for cloud animation

Procedural terrain, oceans, and clouds
class M (Earth)
rocky planets (Mercury, Mars)
gas giants (Jupiter)
ice giants. (Neptune)
Clouds
City Lights
Craters
Ice Caps
Gas Cloud Fluid Effect
Gas Planet Bands (for stacking the gas cloud effect)
1.6 - Overhaul of Earth and planet ring shaders, atmospheres, and customization options.
1.5.1 - Fixed issue with atmosphere rendering incorrectly on newer blender versions.
1.5 - Added initial Cycles support, new custom planet shaders for city and lava style planets.
1.4 - Added W parameters for Earth and Jupiter materials for cloud animations, and complete rework of gas clouds in Jupiter shader.
1.3 - Added cloud shadows to secondary clouds in Earth type shader, as well as atmospheric glare settings, and some small edits to the ocean depth/reflectivity.
1.2 - Added cloud shadows (with adjustable distance/direction) to the Earth type shader, added edge blurring/transparency for better atmosphere/volumetric planet appearance.
1.1 - Added ice caps to Earth, Mars materials, complete overhaul of the earth material, including lakes & rivers, Raleigh scattering, sea level sliders, better terrain noise.