Textures Pbr Floor Terracotta + Sbsar

by HDRi Pro in Materials, Shaders, Textures

Description

Floor Terracotta PBR texture. This package contains 4k(4096x4096px), 2K(2048x2048px), 1K(1024x1024px) PNG maps + SBSAR file:

Diffuse | Ambient Occlusion | Roughness | Height | Normal | Metallic

4K Resolution | 16bit | Seamless | Tileable: Horizontal and Vertical | Validated PBR | 75x75cm

The package contains the following maps for:

Blender Cycles/Eevee - PBR Metal-Roughness -  Unity HD Render Pipeline - Unity Standard - Unreal Engine 4


SBSAR - Exposed Parameters

Through the exposure of the parameters you can modify the textures in real time, allowing you to create customisable and dynamic texture.

Parameters:

Dirt Level

Roughness Amount

Dirt Roughness Amount

Damages Amount


Unreal 

With the Substance Plugin you can directly import the sbsar into Unreal and modify the material in real time.


Blender

You can also use the sbsar with Blender with the Xolotl Substance addon