Speedsculpt
Accelerate Your Blender Sculpting Workflow
Enhance your sculpting efficiency in Blender with SpeedSculpt, an intuitive add-on designed to streamline the creation and management of complex models.
Key Features:
- Rapid Character Creation: Quickly generate base meshes using primitives, curves, and the skin modifier, providing a solid foundation for your sculpts.
- Dynamic Topology Management: Effortlessly handle Dyntopo & Remesh sculpting with integrated boolean operations, curve cutting, and masking tools, allowing for intricate detailing.
- Remesh and Decimate Functions: Optimize your models for sculpting or 3D printing with the Remesh modifier, achieving clean surfaces ideal for hard surface modeling. Additionally, use the Decimate feature to reduce mesh complexity while preserving essential details.
- Masking Tools: Define specific areas for detailed sculpting or protection during editing, enhancing control over your workflow.
- Geomesh tool: See the final result of your Sculpt with a shortcut
PRIMITIVES
Create your Character using Primitives and the Tools (Auto Parenting, Auto Mirroring, on the Mouse or else).
GEOMESH
Create a final version of your meshes without having to combine them.
CUTTER TOOLS
Create or cut Objects with custom profiles
FAST EDITING MODALS
Combine, Edit the Density of your mesh, or Smooth it with the 3 Modals.
LIBRARY
Use the assets from the Library to create your character, you can directly set Parent, place them on the Cursor/Mouse or Add a Mirror.
MUSCLES
If you want to work on your anatomy, you can use the Muscles from the Library
DRAW SURFACE
Draw any surface on your Mesh or the 3D View
DRAW SKIN
Add Tails, Horns, and Characters with this tool.
BOOLEANS
Combine Objects into one mesh in one click.
You can also use Booleans to remove parts of your object.
LATTICE
With the Lattices, you can deform your object or several objects at the same time.
You can edit your lattice and apply or delete it.
You can also connect and disconnect the Lattice from the selection
You can also add a Lattice from a Mask or vertices selection.
REMESH
With the Remesh modifier, you can create hard surfaces with great results.
Ready for Sculpting or 3D Printing.
DECIMATE
With the Decimate, you can optimize your Dyntopo sculpt and have a lighter mesh to continue your sculpt.
You can also see which part will be decimated with a mask.
MASK TOOL
You can Extract or Cut a surface from your sculpt with a mask or a Face Set
QUICK POSE
Create bones for a part or the entire model easily!
Get Started Today
Revolutionize your Blender workflow with Speedsculpt. Available for personal and commercial use.