After unzipping, the Blender version of this package is organized as follows:
● Space_Age_Invasion_UFO PACK MASTER FILE.blend is found in the main folder. This blend file contains all the major variations of craft types, turret types, and other important elements. This file is probably the best way to initially browse the options available to you.
● SUBFOLDERS: Each craft and turret type is also located in its own subfolder. All textures are also organized in these areas. Finally, folders have additional blend files of the following types:
○ _POSED. These blend files have the craft type pre-posed in a sort of flying or action scenario.
○ _FLAT. These blend files have the craft laid out along the ground plane with no rotations/scaling etc. applied. This is generally the optimal file type to import or append from as a result. Craft elements are properly parented and organized in collections. Files have been organized so that linking or appending does not result in bringing in lots of unneeded materials or textures.
○ _EMISSION. These are similar to the _FLAT files, but the craft here have materials with emission textures applied for engine exhaust etc.
○ Not all elements have _POSED or _EMISSION blends.
If you have any concerns or questions, feel free to contact me at Artstation or via email.
● Artstation: ○ https://www.artstation.com/madlobsterworkshop
● Email: ○ [email protected] Thanks Again for your interest in this asset pack!
|Dev Fund Contributor|
|Published||8 months ago|
|Render Engine Used||Cycles, Eevee|
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