Semirealistic Raccoon, Rigged

by Thalion Graphics eK. in Models

The asset is built around a light weight, low poly mesh, and features a detailed, particle-system based fur setup.

It is rigged via standard Rigify tools using a metarig based on the "wolf" metarig shipped with Blender. Asset component hierachy is organized properly, to support use as a linked library within your scenes.

Fur and skin color are set up via vertex colors.

Textures :

  • Skin normal map
  • Skin displacement map
  • Fur colors

Skin mesh:

  • 3848 Vertices
  • 3844 Polygons (a small number of triangles to save polygons)
Dev Fund Contributor
Published 20 days ago
Blender Version 4.1, 4.0, 3.6, 3.5, 3.3
Render Engine Used cycles
Misc Data uvs-unwrapped, rigged, animated, normal-mapped, textured
License Royalty Free
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Tags: racoon