Sanctus Library - Procedural Materials

by Sanctus in Materials, Shaders, Textures


Item Rating

This item has an average rating of 5 from 50 ratings by the community.

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  • lannak
    about 2 months ago

    Cette collection de matériel est carrément sublime. Merci pour ton travail, j'insiste un peut mais tes textures sont très professionnelles. Et le prix est vraiment abordable Merci Sanctus
    This collection of gear is downright sublime. Thank you for your work, I insist a bit but your textures are very professional. And the price is really affordable Thanks Sanctus

    • Sanctus

      about 2 months ago

      Thank you very much!
  • Yifu
    2 months ago

    There are already a lot of positive reviews and I can agree with most of them so let me get straight to the negatives. The parameters available directly in the node groups alone won't always give you a desirable outcome. Take the roof tiles as an example, they have added wear and tear and moss, you can change all of that but they didn't give you an option to change how individual tiles are spaced out or how they overlap, so the result simply looks wrong, leaving you feeling like there aren't enough options exposed, but getting into the node tree and trying to figure out what does what is in itself another laborious task the library wasn't designed for. On top of this, some of the greatest-looking materials that you saw on the store page and loved require an immense amount of geometry detail to work as they rely heavily upon surface displacement, as opposed to a geometry nodes and shader nodes hybrid approach. Even with simplify turned on most of the time, you'll find your viewport performance reduced to a hault as soon as you start using these displacement-based shaders. Overall I got my money's worth for the price, but as of right now I can't say I'm using it that frequently over other material libraries or simply lily's texture scraper.

    • Sanctus

      about 2 months ago

      I wish you would have asked me for recommendations or contacted me in any way before adding such a negative review. I'm sorry it was such a horrible experience for you.
  • Martin
    2 months ago

    Its a very condensed pack that beside the quality i like the most. Its not this insane thing with 300 or 5000 materials. Its just a logical library. Ofcourse more could be added but he does very frequently

    • Sanctus

      about 2 months ago

      Thank you very much!
  • Jussi
    2 months ago

    this It's just great. I love how good material looks and how much and easy I can tweak them. And i love newest update with a lot of things, specially glass! Thanks Sanctus for this addon!

    • Sanctus

      2 months ago

      Thank you very much Jussi, makes me happy to see people enjoying the materials I make with so much care
  • Jamie
    2 months ago

    The materials look amazing, the customisability of them is also excellent, the only problem I'm having is that the viewport becomes so laggy that I can barely do anything using them but I have a feeling that is just my PC, well worth the buy either way though.

    • Sanctus

      2 months ago

      Hi Jamie, please contact me on Discord or Twitter. Are you using the correct engine for rendered view? If you use eevee on a Cycles material it will lag to the point it will be impossible to use. If you want to use a cycles material on eevee you can bake it (there's a video in the documentation with really good info). Thank you very much!
  • Antonio
    2 months ago

    Wonderful material library plugin:

    - super easy to use
    - very high quality of the materials
    - gallery growing every month
    - asset browser included
    - lot of customisable parameters
    - perfect resource for all those who want to study how material nodes work

    I'm very happy with this plugin!

    • Sanctus

      2 months ago

      Thank you very much Antonio! we are just starting, many improvements coming soon.
  • Marco
    2 months ago

    Best procedural textures library for Blender!

    • Sanctus

      2 months ago

      Thank you very much Marco
  • Zero Dean
    2 months ago

    High-quality procedural textures made with skill! And the library keeps growing with updates. Worth supporting the creator. Just get this pack, you won't regret it.

  • Andy
    2 months ago

    Incredibly detailed, and "photo realistic" Procedural materials library, from so many different categories.
    With extensive node adjustment options.

    And the creator is a real professional, with exceptional service.
    Thank you Sanctus.

    • Sanctus

      2 months ago

      Thank you very much!
  • leukick
    2 months ago

    AMAZING Purchase... The materials included so far are so satisfying just to look at, and that alone is worth the price to me lol. When I first actually used and tested these materials in a scene (in cycles) it immediately looked like something out of a Pixar movie, namely Toy Story 3&4.

    Once you browse the materials, you will notice and understand how high quality these materials are created. It is truly a treat to be able to have access to such high quality materials. You can truly create very high end renders.

    And Sanctus, if you're reading this, can you possibly add a Grassy Field material? Something natural and slightly patchy, that allows one to make huge outdoor scenes with very distant grassy hills. Because using particles for distant grass in huge scenes isn't possible to render or work with properly.

    Cheers

    • Sanctus

      2 months ago

      Thank you very much for this amazing review, it encourages me to keep pushing and adding features and materials to it. I have to make some test for that "distant grass" material but why not.. join the discord if you want to talk more about it.

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Sales 9100+
Customer Ratings 50
Average Rating
Dev Fund Contributor
Published 8 months ago
Blender Version 3.1, 3.2
Render Engine Used cycles, eevee
License Royalty Free
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