
Matthew Ashpole
27 days ago
This is to do with the way RizomUV handles ngons. If you triangulate before exporting, this problem should not occur. There's nothing I can do about this on my end other than adding an option to triangulate on export.This item has an average rating of 5 from 25 ratings by the community.
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Sales | 1400+ |
Customer Ratings | 25 |
Average Rating | |
Published | about 3 years ago |
Blender Version | 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4 |
License | GPL |
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