Lately i had to do some money-related background graphics. That Setup is so simple yet powerful that i decided to commercialize it.
This Blend-file doubles as a coin-texture creator as well as a rig for a animated coin-stack, or lots of them if you like.
The Stack is build up from modifiers and Empties, drag one empty and it grows (gosh, how i wish that would work in RL). Another Empty controls position, scaling and rotation of the stack, a third empty is used to generate variations in the coin-stack.