Render Manager Addon Renderset

by polygoniq in Scripts and Addons

Item Rating

This item has an average rating of 4 from 11 ratings by the community.

  • Jan
    4 months ago

    Feels very limited. E.g. it is not possible to add all scenes to the queue automatically.

  • Dmitrijs
    9 months ago

    Creator uses this addon Update Notifications to spam about his other products.

  • Andy Tsang
    about 1 year ago

    I was nervous about this based on previous reviews that were not 5 stars but I have to say after using this for a few days this is EXACTLY what I was looking for and it is a great add on. I don't know why people have trouble finding their files or pointing where they get saved, it's very straight forward you just set a directory in the pref and all your renders show up there. Maybe there are specific use cases that this add on doesn't apply to but for me personally it is great!

    • polygoniq

      about 1 year ago

      Hey Andy! Thank you for your 5-star review, we hope that renderset saves you a lot of time in the future! :) Keep in touch with us via Discord or social media to get notified about new free releases
  • Sam
    about 1 year ago

    Honestly, it's got potential, but completely and totally fails to deliver on it. And there's no documentation, so god help you trying to figure out anything useful.

    For example, there are these little {blend_file}, {blend_file_directory} type tags used in the master config. There's no list anywhere for what tags are available. Nothing but what's pre-filled in the UI. The Blendermarket documentation is to just install the addon. Thanks, I really thought the install was the hard part.

    As to control of your file output, that's a good joke. The plugin overwrites the output directory every time. I can't find a way to just tell this stupid thing what I want my file to be. You can name your output anything you want, as long as that name is Composite. You can sort-of control where it goes, but it's always going to be a mess.

    Want to output a still of frame 1500 and another at 1700? God help you. As near as I can tell, the addon will only use your current timeline position unless you specify animation. If you specify animation, you're back to less than square 1, where the frame number is appended to the file name.

    I've spent more time trying to set this up than it would take to render out what I what to render out by hand.

    MAYBE this tool is an exact fit for Polygoniq's workflow, but if you are anything but that? It's just not going to work or you're gonna have to change. For a batch-renderer output naming is everything, and this just crushes whatever you try to name your stuff to. Literally, I poked at the code. The name "COMPOSITE" is hard coded. Wouldn't it be great if we could use the name of the context or the camera? Something a little procedural?

    The bulk of the UI is good, it renders faster than Render+, it is do damn close.

    1 star rating for the lack of documentation, which had there been documentation, could have saved me 2 hours of trying to make this do what it's not coded to do.

  • Matteo
    over 1 year ago

    Awesome time saver!

  • Somayeh Ashtari
    over 1 year ago

    Great addon! highly recommend

  • Mitch Hughes
    over 1 year ago

    Works great, just installed and started using, very straightforward to use, such a time saver well worth the price.

  • Ian Dainton
    over 1 year ago

    Really good potential but the saving conventions they use are really un-flexible The interface for setting up renders is great and setting different resolutions, worlds, etc is super easy. But the way the plugin saves the renders makes it not worth using... :(

  • jChristophe Levet
    over 1 year ago

    Very useful !

  • Rafael Teruel
    over 1 year ago


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Sales 700+
Customer Ratings 11
Average Rating
Dev Fund Contributor
Published almost 2 years ago
Software Version 2.83, 2.9, 2.91, 2.92, 2.93, 3.0
License Royalty Free
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