Realistic Face Creation In Blender

by Konrad Hetko in Training


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  • Ian Munoz
    over 1 year ago

    I would definitely recommend this course for those wanting to get more into character creation . This instructor goes well into depth about the topics being taught, for example what websites to go to that sell skin brushes for sculpting the pores on the character(TexturesXYZ for one example). One thing I can recommend, is to decide if you want to make this head for only a bust, or a full game ready character. I first started with a head bust, and would then try to convert it into a full body model. That was a big mistake on my part, and it ended up being a big headache in the long run, at times I felt like I lost a lot of the original details when attempting such a feat. Another to suggestion is that you don't have to make everything from scratch. Sometimes using pre-made assets, like a character model base can be a live saver. I mention this as when rigging the face, the loop edges around the eyes didn't loop as much as they should've, which caused a lot of strange deformations at the eyebrows. Anyway thanks for reading!

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Details
Sales 60+
Rating
1 ratings
Published about 5 years ago
Software Version 2.8, 2.81
License Creative Commons