


Damage Settings:
Various damage settings: depth, scale, roughness, mesh density. Adding deep internal injuries. It is also possible to add reinforced mesh. With these settings, you can perfectly adjust the damage according to your tasks.
Fetures:
- Object Selection – First you select the object or set of objects that you want to destroy.
- Define destruction settings – Then you need to define the settings for the destruction of the object. This includes determining the depth, scale, and clarity of the destruction.
- Creating deep destruction – After defining the settings in the addon, you can enable the "Internal Damage" function, which creates internal destruction based on the selected object and the specified parameters.
- Steel mesh – At the end, you can add a reinforcement grid and adjust it to your object.

Image created by the addon. As you can see, the addon is ideal for various architectural designs.

Depth of damage:
Different depth of damage almost to the complete destruction of the geometry.

Steel Grid:
The grid is easily transformed and scalable. it is also possible to add density, power noise, number of polygons, and grid type.

Adding to all objects:
You don't need to select objects individually. You can select all at once and apply an add-on to them.

Automatic add of material:
The procedural material of concrete and steel is added automatically. You can also replace them with your own.

Various settings:
Customize for yourself what kind of destruction you need: easy or hard.
The process of destruction:
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