Procedural Sci Fi Metal Shader For Eevee & Cycles

by Lincoln Antonio in Materials, Shaders, Textures



Procedural Sci-Fi Metal Shader

This fully procedural metal shader allows for quick creation of highly detailed surfaces in Blender.

Packaged into easy to use node groups, this sci-fi panel shader allows for infinite customization of complex patterns, all within Blender's native material node editor. Works with Eevee and Cycles!

V2.0 Released!

Features
  • [2.0 update] Vents, cables, lights, and panel randomness options
  • Weathering - dust, scratches, and roughness
  • Brushed metal finish options
  • Color customization and normal map intensity options
  • Multiple levels of detail, ready to use as is, or combined with your own texture images
  • Brushed metal finish and intensity
Includes
  • 2 custom node groups
    • Proc_Mat_GreebleV2
    • Weathered Chrome

  • 3 sub-groups for ease of use in advanced editing
    • Proc_Mat_Greeble_ColorMask
    • Panel_Layer
    • Scratches & Dirt

  • 4 example scene collections, textured fully with procedural materials
    • Material Preview Scene
    • Spaceships
    • Abstract Sci-Fi Scene
    • Sci-Fi Hallway
Material Nodes
Updates
  • [2.0] Complete overhaul of base shader and weathering effects to include wires, vents, more custom options
  • [1.1] Added Cycles displacement support
Sales 10+
Dev Fund Contributor
Published about 2 months ago
Software Version 2.83, 2.9, 2.91, 2.92, 2.93
Render Engine Used cycles, eevee
License Creative Commons
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