Procedural Anisotropic Brushed Metal Shader
Features:
- Shader is fully procedural, no uv unwrapping is required.
- Node group has easily adjustable settings.
- Shader has additional settings available to add dust and change color.
- The nodegroup includes procedural scratches with adjustable scale and amount of scratches.
- Since the material is fully procedural you can zoom in as far as you want without any loss of detail.
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Material procedural Gold metals brushed metal texture aluminum Anisotropic bsdf Shader