Pre Render Creator - Prc

by Alphatech Studio in Addons


Are there any game projects using this tool?

Yes! There are many on going game projects using assets created with PRC and also youtubers showcasing the tool. An example usage case can be seen here with Godot Game Engine (Portuguese-BR video) - https://youtu.be/XX-hy4rSAiU

Spritesheet Tool didn't work, what should I do?

If you are using the add-on with a Windows Machine, at least the first time you run the add-on you may need to run Blender as admin.

What about sprite lights?

The way the add-on is designed, it will keep the sprite light wherever you place your lamp, so you can have more flexibility and take advantages of 3d models to a 2D sprite. You either have the option to parent light to your render character or just keep it where you want and the light direction will always come from a specific position.

What game engine can I use it with?

Any game engine that supports 2D sprites (.png) files should be good. It has already been tested with Godot Engine, Unity and Unreal Engine.

I need a certain columns amount on the final final to use in my game engine...

Simply choose the column amount on Spritesheet tool feature how many columns you need the final file. You can also mark to remove or keep individual rendered sprites at the end of the process.

My animation is too big, I don't want all the frames on it to be render to save space in disk, what should I do?

PRC comes packed with a an Animation Controller feature which lets you shrink and reduce your animation frames size called Frames Reducer as well as Animation Trim if you know exactly from which to which frames you want to cut off. Use it to obtain desired assets with good file size for your projects.

What game engine can I use it with?

Any game engine that supports 2D sprites (.png) files should be good. It has already been tested with Godot Engine, Unity and Unreal Engine.

I need a certain columns amount on the final final to use in my game engine...

Simply choose the column amount on Spritesheet tool feature how many columns you need the final file. You can also mark to remove or keep individual rendered sprites at the end of the process.

My animation is too big, I don't want all the frames on it to be render to save space in disk, what should I do?

PRC comes packed with a an Animation Controller feature which lets you shrink and reduce your animation frames size called Frames Reducer as well as Animation Trim if you know exactly from which to which frames you want to cut off. Use it to obtain desired assets with good file size for your projects.

Sales 10+
Published over 3 years ago
Blender Version 2.8, 2.81, 2.82, 2.83, 2.9
License GPL
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