Photorealistic Vegetables
A set of 16 different physical based procedural vegetables for your kitchen scenes. No imagetextures are used, so you can zoom in on details without revealing pxiels.
Perfect for interiour design, medieval village markets, food commercials, or just to look into and learn the procedural noding workflow.
- Salad
- Zucchini
- Onion (white & red)
- Springonion
- Garlic
- Pumpkin (orange & yellow)
- Carrots
- Tomato (normal & giant)
- Pepper (red, yellow, green)
- Avocado
- Eggplant
- Cucumber
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Mushrooms
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Highly detailed
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LowPoly meshes with modifiers for quick adaptations:
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Cleaned Nodesetups, with color nodes left open for quick adaptation:
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About the Creator:
I am 3D artist in the advertising & television industry for 25 years.
While working on projects and teaching animation at design college since 1998, i studied physics at the university of vienna.
That equipped me with a solid toolset of math to use in 3D workflows.
I started programming Blender addons and noding vector operations into shaders around 2012.
I love how Blender and Cycles offer a lot of opportunities to speed up rendering and fake depth into surfaces in many ways.
Sales | 50+ |
Customer Ratings | 1 |
Average Rating | |
Dev Fund Contributor | |
Published | about 3 years ago |
Blender Version | 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6 |
Render Engine Used | cycles, eevee |
License | Creative Commons |
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