"Outpost Cabin" Kitbash Assets Collection
The kit structure is broken down in three parts:
- Assembled and disassembled scenes are located in the .blend file, all of the textures are relative paths so there should not be any issues on first run;
- The export meshes are in disassembled form only, in OBJ and FBX formats in order to provide wider compatibility with other software
- Textures are PBR Metallic workflow, non-tileable with the exception of the wall and they range in resolution from 1024px to 4096px, depending on mesh size.
It is a very straight-forward plug-and-play kit that can be used with basically any software, the geometry is optimised for balance between polygon count and close-up renders, they are sufficiently high-res to be rendered up close but low-res enough to preserve memory as much as possible. The textures can be downsized even more or channels packed to preserve memory even further.
For any information about the kit, please feel free to contact me.