Metalworks - Passthrough Series: Rust

by Jim Morren in Surfacing


  1. Export the "MetalWorks - Rust.zip" to you desired location
  2. Open your Blender Scene
  3. Append [Located in the 'FILE' tab on the Top Left]
  4. Go to your Extracted Folder
  5. Open the Rust 3 Shader Pack.blend file
  6. Go to 'Materials' and Select and Double Click the desired Shader.
  7. The Shader is now Imported to your Scene's Material Library
$1.99

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Details
Sales 10+
Dev Fund Contributor
Published over 9 years ago
Software Version 2.7x
Render Engine Used Cycles
License Royalty Free