Medieval City Pack

by DenBru in Models

MEDIEVAL CITY PACK.

This pack is suitable for games, render or whatever you want.
128x128 Color schem texture.
Texture format (PNG)
Native file format:
All the models are originally modeled in blender and the .blend format.
Origin, Rotation, scale and position:
The origin, rotation and positon are all at 0,0,0. The scale for all object are 1,1,1.

File formats:
-blend
-obj
-fbx
-dae
-3ds

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File formats:

-blend

-obj

-fbx

-dae

-3ds


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Item Rating

This item has an average rating of 3 from 1 ratings by the community.

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  • Fce87ac082a08060b9823e1b46463315

    mattvg 3 months ago

    While nicely stylized, the topology leaves much to be desired. For example, many of the walls are filled with triangles which cause a huge amount artifacting on otherwise flat surfaces. Some models have faces overlapping other faces which, again, causes rendering artifacts. Other, similar models have topology that's just fine.

    No groups were used and names are the likes of "tower002.004". Other models are named appropriately such as "mountain01" and "mountain02".

    I had to clean the .blend file up and group items appropriately, so I could easily import the elements I wanted into my scene. The somewhat wonky topology doesn't effect my work as I'm using this as a distant city and a base for a painting, but be advised that some models will need to be cleaned up if you plan to use them for renders.

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