- PBR material, with diffuse, metal, roughness and normal maps in 2048px.
- 16 textures in total, with 11 different variations; Red, orange, yellow, green, blue, navy blue purple, violet, black, white and metal.
- Low-Poly and game-ready, but it's subdivisible and has holding edges to keep the shape when subdividing.
- All variations are in the scene, so you can delete/hide the ones you don't need, or use them all.
|Published||about 3 years ago|
|Render Engine Used||Cycles, Eevee|
|Misc Data||UV's Unwrapped, Normal Mapped, Textured|
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