Holy Food (Shaders, Tutorials & Models)

by DoubleGum in Models


Food Models (Geo Nodes)
Procedural tools for generating food!
3D models of food ready to be used as props, or the focus subject of your scene, since they are highly detailed. The modifiers haven't been applied, so the low-poly versions are available to use as well.


Food Materials (Shader Nodes)
A library of procedural materials. Each material comes with a single master node which makes it easy-to-use and artist-friendly. Asset Browser support.


Food Tutorials (videos + audio commentary) for users who want to learn to make:

  • Procedural Materials with Shader Nodes
  • Generative Tools with Geometry Nodes
  • Ready to share Assets/ Master Nodes

Choose a product version:

Sales 200+
Customer Ratings 9
Average Rating
Dev Fund Contributor
Published over 4 years ago
Blender Version 2.93, 3.0, 3.1, 3.2
Render Engine Used cycles, eevee
License Royalty Free
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