by XBodya13 in Scripts and Addons


Character rigging and animation are quite complex nowadays.
This addon is another attempt to make it simpler.

Here is the manual, issue tracker and some videos about this addon


  • Turn basic armature into the animation ready rig in a couple of clicks
  • A more intuitive way to pose and animate a model

  • Bones can be pinned
  • You can change root bone on the fly
  • Character skeleton may have loops

  • The rig can split into parts during the animation

  • You can animate objects in the same way as bones

  • Most of the features can be accessed from the pie menu

Buying this addon you support its further development and my trip to Wacken 2020

Development plan

  • Improve solver
  • Add free form posing mode (like in bone edit mode, but with squash and stretch)
  • Retargeting tools
  • Bunch of features for posing and animation that are hard to describe using words
  • Make solver take into account Blender constraints (especially Shrinkwrap Constraint)
  • Improve performance ( it's quite low now, see Optimization section of manual)
  • Constraint limits


If you have any ideas, questions or anything else to say, you can use this thread

Also, check out my GitHub and Artstation

Have a nice day :D