Frameit Pro

by Kosmos3D in Addons


Installation

  • After downloading FrameItBlender.zip file go to Blender Preferences
  • Press Install
  • Search it on Mesh section in addons and activate

That’s all… Enjoy it.

Usage

You’ll find FrameIt both in Object Mode under Add->Mesh->FrameIt and in Edit Mode under Add->FrameIt.

Blender Operator GUI
  • Frame Size: width of the frame
  • Frame Depth: depth of the frame
  • Frame Offset: position of element normally to face.
  • Frame Max Angle: angle between polygons for frame creation
    Example:
  • Max Angle 60°
  • Max Angle 0°
  • Frame Bevel –> Bevel Offset: When Global Level is uncecked you can choose bevel offset for frame element.
  • Mullions Size: width of the mullions
  • Mullions Depth: depth of the mullions
  • Mullions Offset: position of element normally to face
  • Mullions Bevel –> Bevel Offset: When Global Level is uncecked you can choose bevel offset for mullions.
  • Panel Depth: depth of the panels
  • Panels Offset: position of element normally to face
  • Panels Bevel –> Bevel Offset: When Global Level is uncecked you can choose bevel offset for panels.
  • Global Bevel: choose if apply an unique bevel offset value for all elements at once, or specify  single values in each section of GUI.

Bevel Offset: bevel value applied to Modifier.

All frame, mullions and panels are parented to an Empty named Assembly.

Depth and Bevel are applied as modifiers, so you can change them later.

  • Preserve Original Object: if checked original geometry is preserved.

    If not checked there will be two cases:
    1. whole geometry selected-> original object deleted
    2. partial polygons selection-> only delected polygons of original object are deleted

  • Materials: this option will create a default material for each element of assemby (frame, mullions and panels).
  • Reuse Default Materials: if checked new executions of plugin will not generate new sets of materials.
    If you want to apply independent materials to many frames uncheck this option

WARNING!!

Apply Bevel on a large number of faces could freeze or crash Blender. If you think is the case apply FrameIt first on a low poly mesh. Values are stored by Blender tool operator while shutting Blender.

Other infos here.

Sales 60+
Customer Ratings 3
Average Rating
Dev Fund Contributor
Published almost 3 years ago
Blender Version 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2
License GPL
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