In your scene file, go to file, append

Then browse to the FoamShader-V5.blend -> material -> FoamShaderV5 (press enter)

The shader is now in your scene and ready to be applied!

UV map your mesh object and be sure to add seams. Simply scale the UV up or down to increase/decrease bubble size in viewport.


Sales 30+
Customer Ratings 3
Average Rating
Published almost 5 years ago
Software Version 2.7x
Render Engine Used Cycles
License Royalty Free
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