Foam Material

by Xanderak, LLC in Materials, Shaders, Textures

Foam material V.5 (for Cycles render engine)


-Foam Color: adjust base color of foam

-Foam Transparency: Higher = more transparency

-Bubble Glossy Color: Change the glossy color of bubbles

-Bubble Strength: Higher = Deeper/more visible bubbles

-UV mapping required (a basic map should work. I know we all hate UV mapping,)

Tips for foam mesh object:

-increase subdivisions and add a displacement modifier with a cloud texture

-material works best with HDRI Lighting

-Add seams to section off areas for better UV mapping. Texture may appear stretched if polygons are somewhat not evenly distributed

In your scene file, go to file, append

Then browse to the FoamShader-V5.blend -> material -> FoamShaderV5 (press enter)

The shader is now in your scene and ready to be applied!

UV map your mesh object and be sure to add seams. Simply scale the UV up or down to increase/decrease bubble size in viewport.

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Item Rating

This item has an average rating of 3 from 3 ratings by the community.

  • frankbusch 4 months ago

    Mmmmh, don´t understand the other votes. Applied the Shader to my mesh. Rendered. Boom! Looks great right away. Played a bit with the bubble size. Scene finished. Great Shader. I´m really happy.

  • robproctor83 over 1 year ago

    Hi I am not sure if I am using it wrong, but it doesn't appear to look anything like the preview. The texture looks flat and terrible... Very terrible... You should add some documentation about how to use it. Am I supposed to be using volumetrics with this shader? Your little preview images shows a volume node connection, but in actuality it appears to do nothing. I am highly disappointed, at least it was cheap.

  • plastiko over 1 year ago

    Not the best looking material. Color changes didn't work either. Cheap ok, but should have been free.

    • Alexander Kane over 1 year ago

      I am sorry to hear that the material did not work out as expected. I have released an update and ensure that color changes do work. I am using Blender 2.79 with Cycles Engine. Feel free to message me for further discussion. Thank you.

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