Rudy MICHAU
about 2 months ago
Hello,
I'm sorry to hear that you're not happy with the interface that's usually hailed as Fluent's strong point.
I'm very close to my users and all you have to do is contact me to suggest improvements and get information on how to use the addon, in addition to the tutorials available.
I'm everyday on Discord and quikly answer to everyone.
0. The first bevel is a basic function, here since the first day and and no bug reported form thousand of users. If you have an error, thanks to share me the python error message, the Blender and Fluent version used.
1. Thanks for the suggestion, it's not a bug I simple didn't add this ability. I will add it, good idea.
2. I thinked it was obvious that if nothing is drawing you can't set...nothing
3. It's normal. Entering the value remains the priority until you press enter. This avoids losing your entry if you inadvertently move the mouse.
4. There's a simple reason for this. Clicking is already used to bring up the menu, so it can't be used for selection.
5. The escape key has long been a subject of debate, and I've noticed over the years that nobody expects the same thing from this key. The choice is as follows: the escape key cancels the current operation and returns to the previous step. In the case of drawings, let's imagine you want to draw a rectangle and your drawing doesn't suit you. Simply press the R key again to re-draw the rectangle as many times as you like.
6. It's why I add ctrl/shift key to change speed. Each paramter uses the horizontal move, it's why Fluent is easy to use for many people, consitent workflow. At least, that's what I try to maintain as much as possible.
7. Fluent is an addon, not a new Blender build. Fluent works in the Blender environnement and need to use Blender API and events. To use a Blender addon, yes, the mouse have to be in Blender window.
8. Not the same icone for same function ? Maybe you didn't read correctly these buttons. Each "scale" button has the same icon. About the object maybe you refer to "dimension" button. It's why it's not the same icone, not the same name.
9. It's the normal solidify modifier of Blender behavior. It's depend if you cut or add.
10. You already can do that. Press G. In Fluent G and R still available to move and rotate the object. You can read it in the documentation and hear that in tutorials, or ask to know.
11.Excuse me but this widget doesn't have a Z axis ! One more time, which Fluent version do you use with which Blender version ?
The last point, and the first, raises a number of questions. The function you mention simply doesn't exist, and the bevel problem, if it did, would be worth countless returns.
Please contact me for a constructive discussion.
Have a nice day.