Eevee Volumetric Fog Ball
Obscuring parts of your shot in the distance or up close could prove tricky and problematic without the right tools, since generating volumes in Blender doesn’t have that optimized control and flexibility. This results in preview lagginess, slowed workflow and the potential hell-on-earth when you’d want to change the fog’s behaviour, location, color, size or density.
The Volumetric Fog Ball is capable of generating different amounts of fog inside itself and all around its outside. You can put your entire scene within the ball, or position the ball in parts of your scene where you'd like to achieve its great effect.
This pack includes
- 1 adjustable fog ball & skybox controls
- 1 tutorial for creating horizon-like effect + settings
With the control over its fogginess, there's also the slider that can control the skybox, further adding to the custom effects that you can achieve. With this you can easily recreate The Mist and fill the shadows-unseen with monsters-impatient. Or you can create the long-distance effect strewn across the horizon.
The images below show you the results of the horizon tutorial that's included with the Fog Ball. You'll also get the settings for each type of result.
|Dev Fund Contributor|
|Published||over 1 year ago|
|Blender Version||2.83, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4|
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