Edge Wear Masking Shader (Updated For 3.0+)

by Johnson Martin in Surfacing

Add dynamic wear to any object.

Add wear to any object using this dynamic and procedural pass-through Cycles and Eevee shader without the need for baking or UV mapping.


  • 100% procedural and dynamic.
  • Design for Cycles, with basic support for Eevee.
  • No UV mapping required.
  • Works on any object with any mesh density.
  • Outputs basic color and mask for quick shading.
  • Support for custom textures to change the look and feel of edges.
  • One easy to use group node with all the settings you need.


Car by Karol Miklas is licensed under Creative Commons Attribution.

Tank Model by Moran Goldstein.

Sales 200+
Customer Ratings 3
Average Rating
Dev Fund Contributor
Published over 7 years ago
Blender Version 2.7x, 2.77, 2.78, 2.79, 2.8, 2.81, 2.82, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message