Using this model is quite simple:
The drone contains several materials and has been textured in a procedural fashion.
All colors and settings can be adjusted.
To change the mesh resolution, simply change the Subdivision Surface Modifiers on the Objects.
Layer 0 Hull
Layer 1 Wings
Layer 2 Details
Layer 3 Lens
Layer 10 Rig
The rig is already animated with a basic wing flapping animation
To animate the Drone, simply animate the Armature or make it follow a Curve Path.
With an HDRI the drone can be easily lit and put into any VFX shot.
If you have any concerns or problems, send me a mail at: