Divine Cut | Smart Cloth Generator V3
Installation
FAQ
Does it work for Game Engines?
Yes, you can export the simulation to Unreal or Unity (As Alembic(heavy) or FBX (much lighter, but slightly longer export process)). You can also use it to create clothes which you want rigged with your character. I will be putting out a tutorial soon for game engines, but if you need it right now you can message me and I will send over a rough one I have made for some customers
DivinePrint
What are the Limitations of DivinePrint?
This is version 1.0.3. All the following limitations will be worked on over time. Tutorials also Coming Soon.
(1) It needs a principled shader in the material setup in order to work
(2) After spraying 7 times, you must press Bake which will flatten the images into one. You can then continue spraying in this cycle
(3) Materialize does not work well with Baking at the moment so it is best to use Materialize last in order to keep the effects of the new materials
(4) Baking is set to 2048px
(5) Your mesh must be UV unwrapped if not baking will not come out well\
Additional Asset Packs (Sold Separately)
Choose a product version:
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$39.75 👘 DivineCut™ v3.0
v1/v2 users, see orders tab
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$10 🎨 DivinePrint™ [Extension]
For DivineCut™ users
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$20 🎨 DivinePrint™ [Standalone]
Works without DivineCut™
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$10 📿 Chains & Necklaces [Vol1]
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$10 👟 Sneakers & Trainers [Vol1]
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$10 🥿 Crocs & Slides [Vol1]
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$10 🕶️ Shades & Glasses [Vol1]
Sales | 2400+ |
Customer Ratings | 90 |
Average Rating | |
Published | 7 months ago |
Blender Version | 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0 |
License | GPL |
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